

FB fan group has groups for trading, chatting, and club searches.Posts that are about Mayors Club recruitments or requests, trade, and other socially interactive purposes should be posted in the sister subreddit, /r/SCBuildIt_Classifieds, reserving this main sub for information, news, discussion, screenshots, tips, tutorials, and other content directly about the game itself.
Simcity buildit layout lvl 20 archive#

They can also be purchased in the Global Trade HQ, Daniel's city, or in the NeoMall.įor special items used in upgrading residential zones, London, Paris, and Tokyo items are obtained by completing Airport shipments, and through the aforementioned methods.

Special items are not manufactured but are earned by popping Sims' opinion bubbles and through rewards like completing City Journal tasks, Mayor's Pass Contest Assignments, or by watching optional video ads for a random reward.
Simcity buildit layout lvl 20 upgrade#
This commercial building is only available during the Festive Season.Ī third tier of items, called special items, are used to upgrade the city storage, expand the city's area, contribute to Club Wars or starting Disasters. This commercial building can be found in the region Frosty Fjords. This commercial building can be found in the region Sunny Isles. This commercial building can be found in the region Limestone Cliffs. This commercial building can be found in the region Cactus Canyon. This commercial building can be found in the region Green Valley.

Note: The production Time used is for non-upgraded commercial buildings and all times are displayed as minutes. Item maximum value ( Price) - total material cost ( Mats Cost) = Profit.Profit per Min column does not factor in production times of all previous materials, this column applies for materials already owned. The following tables display an item's overall profit, factoring in cost of all materials. Each factory has five production slots and requires city level 25 and 15,000 simoleons to bulid. There are five different factories, one unlocked per region. Regional factories produce a unique item used for upgrading that region's residential buildings and for crafting regional commercial items. See also: List of industrial buildings in SimCity BuildIt Item Depending on the factory, between two and five items per factory can be produced simultaneously. They can be created at the same time in factories, unlike commercial buildings. Raw materials are needed for producing higher value items using commercial buildings but require more time to manufacture. Note that the Global Trade HQ displays items advertised if those items are unlocked, the locked items will not appear in another city's trade. Some items require upgrading commercial buildings before making it. As city level increases, commercial buildings become available for upgrade, increasing their production speed. Popping Sim opinion bubbles has a chance to get a random item, including special items when content is unlocked through city level, population, or buildings. Manufactured items are used to upgrade residential zones, craft higher value items in commercial buildings, complete business deals for currency or sold in Global Trade HQ for simoleons, deliver in cargo dock shipments to earn Golden Keys or airport shipments to earn special residential items, start disasters, and to complete quests to earn special items. Special items cannot be produced but are obtained through general gameplay, performing certain actions, or participating in specific content. These materials are used to produce items in commercial buildings, or stores. New Mayors first produce raw materials in industrial buildings, also known as a factory. Items in SimCity BuildIt can be categorized by their use.
